MUTATIONS / random_weapon_mutation

Mutations · Mutations
Offensive Adaptation
攻击性适应
Get a random weapon
Attribute guide
Mutation roleSpecial rule
Changes a normal choice or combat rule, so its value depends on its condition and your current build.
ActivationContinuous passive
Remains active after acquisition; no extra input is required once its stated condition applies.
ScopeCharacter-wide rule
Mutations are not slotted organelles; unless the text limits a target, read the effect as applying to the whole character.
StackingMultiple copies allowed
It can be acquired repeatedly; whether scaling is additive, multiplicative, or trigger-based still follows the effect text.
Build tradeoffPrimarily beneficial
It is not classified as a typical downside mutation, but it should still match your damage source and resource plan.
AcquisitionSelection weight 1 · Reward drop rate 0.4
Selection weight is relative likelihood in offer pools; reward drop rate is a separate reward-source parameter, not a power score.
- Codex type
- Mutations
- Category
- Mutations
- Entry ID
- random_weapon_mutation
- Status
- Enabled



